Private beta · Talent Intelligence for gamedev

Stop sourcing.
Start hiring.

AI Researcher · the HR person's assistant in gamedev

Hunter works alongside you like a tireless researcher: describe the role - Unity, Unreal, tech art, production - and it searches 5 channels simultaneously, delivering pre-qualified, interested candidates. Gamedev first.

No spam. No commitment.

3 confirmed · Senior Unity Developer
Live
MK

Marek K.

Senior Unity Developer · 5 YoE

96
match
UnityC#MultiplayerPhysics
Discord
✓ Confirmed interest
AW
Anna W.Graphics Programmer
89
PM
Piotr M.Game Programmer
84
+14 more in pipeline…
0+candidates in Matchmaking
0+community members
0+gamedev professionals in Poland
Why Hunter

AI does the work.
You do the hiring.

Brief in. Live in 3 minutes.

Paste your brief - a Notion doc, an email, rough notes. Claude extracts every structured field - seniority, stack, salary, work mode. Approve and launch.

5 channels. Zero duplication.

WorkPlays Matchmaking, Lobby, Discord, LinkedIn, Public Ads - running in parallel. Candidates deduplicated automatically across every source.

Only confirmed candidates.

You see only those who said yes. Every candidate arrives with an AI match score (0-100), contact preferences and declared salary expectations.

Personalized at scale.

Every message is personalized and varied - the candidate's name, the role, the details - never the same text twice. Sent from your own accounts at a human pace.

Gamedev first

Built for gamedev.
Nothing else.

Hunter isn't a generic IT recruiting tool with a gamedev skin. Every part of it - sources, matching, outreach - is built around how game studios actually hire.

Matching that knows engines

Roles are matched by gamedev specialization - engine, discipline, seniority - not keyword-matched job titles. A graphics programmer is not just “a C++ developer”.

Rooted in the community

Hunter is built by WorkPlays - the team behind Poland’s largest gamedev community: 10,000+ members, meetups, and a job board studios already use.

A talent pool that ships games

1,000+ profiled candidates in Matchmaking - engineers, artists, designers, producers - with portfolios and shipped titles, not just CVs.

UnityUnreal EngineGodotCustom enginesC++C#GameplayGraphics & RenderingMultiplayer & BackendEngine & ToolsMobileVR / ARUnityUnreal EngineGodotCustom enginesC++C#GameplayGraphics & RenderingMultiplayer & BackendEngine & ToolsMobileVR / AR
Tech Art3D Art2D Art & ConceptAnimationVFXGame DesignLevel DesignNarrativeUI / UXProductionQA & TestingLiveOpsAudioTech Art3D Art2D Art & ConceptAnimationVFXGame DesignLevel DesignNarrativeUI / UXProductionQA & TestingLiveOpsAudio

Every discipline a game studio hires - engineering, art, design, production.

0+Candidatesin WorkPlays Matchmaking
0+CommunityGroups, Discords & Mailing lists
0+Professionalsgamedev market in Poland
0Channelssourced in parallel, deduplicated
How it works

From brief
to confirmed candidates.

A complete hiring pipeline - from role description to candidates who already said yes.

0101

Describe the role

Paste a brief - a doc, an email, rough notes. Claude parses it in seconds - title, seniority, stack, salary range, work mode. You review and approve.

0202

Pick your channels

One click per source. WorkPlays Matchmaking, Lobby opt-in, Discord Agent, LinkedIn from your own account, WorkPlays Public Ads. Mix and match freely.

0303

Hunter works 24/7

AI matches candidates to your criteria, writes a personalized message for each one, and sends it through the right channel. Zero manual work.

0404

Candidates delivered

See only those who confirmed interest. AI match score (0-100), source channel, contact preferences and salary expectations - declared by the candidate, not guessed.

Sourcing channels

Five channels.
One interface.

Select channels with a single click. Hunter runs sourcing in parallel, deduplicating candidates across all sources automatically.

Hunter - one AI engine connecting all sourcing channels
Inbound5k/month visitors

WorkPlays Public Ads

Automatically publish the role on the WorkPlays job board. Inbound candidates - they come to you.

Matchmaking1,000+ candidates

WorkPlays Matchmaking

AI matching against our vetted gamedev database - engineers, artists, designers, producers. Profiled CVs and portfolios.

Opt-inlobby.workplays.it

Lobby Opt-in

Candidates who opted in to be found. Highest response rate of any channel - already warm.

CommunityLive candidate access

Discord Agent

The agent lives inside gamedev Discord communities - it spots matching profiles in real time and reaches out on your behalf.

SocialAutomated outreach

LinkedIn (your account)

Connect your own LinkedIn - Hunter sends personalized invitations and messages from it at a human pace, and grows your network on the side.

Bonus: your LinkedIn

While you hire,
your LinkedIn grows.

Connect your own LinkedIn account and Hunter quietly builds it into a stronger sourcing asset - a bigger, better network full of the exact people you'll want to hire next.

0+Professionalsgamedev market in Poland - within your network's reach
20/dayAuto invitessized by your slider, sent at a human pace
0Manual workruns Mon-Fri on autopilot; you keep the veto

Auto-grow with top-tier talent

Every weekday Hunter picks the best-matching gamedev candidates beyond your current network and sends connection invites for you. You see the daily list and can exclude anyone before it goes out.

Know what your network is worth

Network size, quality score and the share of top-tier candidates among your connections - measured against the same matching engine that scores candidates for your roles.

Human pace. Hard limits.

Random pauses, work-hours-only sending, daily and weekly caps you control. If LinkedIn ever raises a flag, all automation pauses itself until your account is healthy again.

Every invite goes out from your account, with your note, under your limits - and the network you build stays yours.

Join beta

Ready to accelerate
your hiring?

Hunter is in private beta. Working with the first game studios in Poland. Drop your email - we'll reach out personally.

No spam. No commitment. Just gamedev hiring.